that remind you that this is one of the first projects that began its development back in 2009. In addition, the author used a modern style of drawing pixels, for example, when you get closer to the blocks, you can notice the faithful placement of pixels, which allows you to survive more comfortably and stay in the game world for a long time.Īlso for fans, there are various Easter eggs in pictures, infrequently used blocks, etc. Now all this will get dark medieval themes that were used about 10-20 years ago in old adventure games. You can also easily use it for RPG adventures, because a huge set of unusual options for blocks of grass, stone, trees and other building materials is perfect for replacing default buildings with very realistic alternative houses or castles. A deeper, more detailed atmosphere is maintained here through the use of random skins for monsters, more than 100 new micro particles for blocks and vegetation in both Upper and Nether Worlds. Despite the large resolution of 64×64 pixels, it remains the optimal resolution so as not to lose too much FPS while getting more high-quality gameplay and atmospheric moments. Basically, all the improvements are based on additional functionality from MCPatcher, which was later ported to Optifine.
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